logo-loader

Gaming Realms has global ambitions as gaming content market booms

Last updated: 03:01 28 Jul 2026 EDT, First published: 05:47 09 Apr 2021 EDT

Snapshot

  • Gaming Realms core earnings rise despite UK gambling tax increase
  • How Gaming Realms is Slingo-ing its way into new markets
  • Gaming Realms: Broker reiterates 'buy'; cites global momentum despite UK drag
  • Gaming Realms reports record 2023, driven by strong content licensing growth
chips

About the company

Gaming Realms PLC is a B2B developer, licensor, and distributor of mobile-focused real money and social gaming content.

The company owns the unique Slingo IP, one of the world’s most well-known gaming formats. Its innovative, mobile-focused content encompasses in-game player defined choice and strategy to augment a fun and engaging player experience.

How it is doing

28 Jul 2026

Gaming Realms PLC (LSE:GMR, OTCQX:PSDMF, FRA:RNE1) said its core licensing business continued to grow in the first half, despite a sharp increase in UK gambling tax and a decline in non-core brand licensing revenue.

The mobile gaming content developer expects group revenue of about £15.5 million and adjusted EBITDA of £6.6 million in the first six months of 2026, versus £16 million and £7.5 million a year ago.

Excluding brand licensing, revenue increased by around 9%, or £1.2 million, while adjusted EBITDA rose 16%, or £800,000. Gaming Realms said the improvement demonstrated continued growth and operating leverage in its core content licensing business.

Non-core brand licensing revenue was £700,000 in the half, compared to last year when a large multi-year renewal led to licensing revenue of £2.4 million.

30 Mar 2026

Gaming Realms PLC (LSE:GMR, OTCQX:PSDMF, FRA:RNE1), the developer and licensor of mobile gaming content, has said it is well-positioned for continued growth after delivering a record year in 2025, with early trading in 2026 running 8% ahead of the same period last year.

Core content licensing revenue in the first two months of 2026 was 10% ahead on a constant currency basis, buoyed by expansion into new regulated markets including Peru, Nigeria, Ghana and Kenya, and the granting of a conditional iGaming services provider licence in Alberta, Canada.

10 Feb 2026

Gaming Realms PLC (LSE:GMR, OTCQX:PSDMF, FRA:RNE1), the London-listed developer and licensor of mobile gaming content, expects to report a 10% increase in annual revenue to £31.4 million and a 15% rise in adjusted earnings before interest, tax, depreciation and amortisation to £15 million for the year to 31 December.

Growth was led by content and brand licensing, particularly in the United States, where revenue from six regulated online gaming markets rose 19%, or 23% on a constant currency basis. The US now accounts for 61% of group revenue, up from 56% in 2024.

Insight: How Gaming Realms is Slingo-ing its way into new markets

20 Sep 2023

Gambling isn’t legal across the whole of America yet but having lifted a 1992 ban in 2018 many US States are beginning to approve online, in-person and sports betting and companies are starting to make the most of the untapped market.

Paddy Power parent group Flutter Entertainment PLC (LSE:FLTR) and Ladbrokes owner Entain PLC (LSE:ENT) both have significant interest in the US, owning sportsbooks FanDuel and BetMGM respectively and according to recent trading updates, both believe it is a market set to boom.

What the brokers say

10 Feb 2026

Peel Hunt has reiterated its 'buy' recommendation and 60p price target on Gaming Realms PLC (LSE:GMR, OTCQX:PSDMF, FRA:RNE1), following the company’s pre-close trading update, which confirmed another year of double-digit revenue and profit growth, led by continued US momentum.

Revenue for the last financial year rose around 10% year-on-year, with adjusted EBITDA up approximately 15%.

This was powered by a 23% increase in US revenues (at constant exchange rates), which now represent 61% of the group total. The UK, by contrast, saw revenues decline due to staking limits introduced in April 2025, although that drag is now lessening.

What management says

03 Apr 2024

Gaming Realms PLC (AIM:GMR, OTCQX:PSDMF) CEO Mark Segal discusses the company's record-breaking results for 2023 in an interview with Proactive's Stephen Gunnion.

The firm witnessed a 26% increase in top-line revenue, reaching £23 million, predominantly fuelled by a 33% growth in its content licensing business, which accounted for £19 million. This expansion was driven by the company's entry into new markets and the introduction of 44 new partners over the year, alongside the launch of innovative games.

Gaming Realms' Slingo portfolio led the charge, and it licensed games such as a Tetris-themed game and Space Invaders, leveraging classic video game IPs. Its portfolio of proprietary games expanded to 75, further diversifying its offering.

Accesso, Light Science Technologies, Poolbeg Pharma, Digitalbox, RC Fornax,...

Accesso Technology Group PLC (LSE:ACSO, OTC:LOQPF, FRA:LQG) CEO Steve Brown says the acquisition of Dexibit is a step change in how the company delivers value to clients. He's targeting revenue growth of 7% to 9%, backed by AI, payments integration and cost efficiencies. Watch more Light...

on 04/03/2026